Friday, May 30, 2014

The Dust Hall of Fame



Love them or hate them they are the most dynamic individuals in Dust's short history. As the core community and luminaries leave and the game draws to a close, we felt it was our duty to highlight New Eden's most influential planetside mercenaries and powerbrokers. Without further ado:  Your ten Dust Hall of Fame members.

Monday, May 5, 2014

Ashes to Ashes...

"There's been a change of plans, Dust Bunnies."

Like many members of the community our blog writers were both shocked and disappointed to learn that Dust 514 development was being slowed to a crawl. For more balance we decided a piece with two perspectives would be best so that more than one voice could be heard.

Sunday, May 4, 2014

We The Fanbase [by Matobar]




 Forum poster Matobar of Onslaught Inc. recently posted an essay that gets right to the core of why so many Dust 514 fans are furious with CCP. He perfectly illustrates the frustration, betrayal and anger that longtime fans of the 'groundpounder window' into New Eden are feeling at this stage. Keep reading for a really great read.


Saturday, May 3, 2014

Interview: Hayden Dingman of PCWorld


In a move that few saw coming, CCP used the Dust 514 Keynote at this year's fanfest to advise the gaming community of two things 1) that Project Legion was its new version of their ground-based MMOFPS and that it was being developed for PC and 2) Dust development was essentially over and the game's support would slow to a crawl [although for some reason they seem hesitant to admit it] it could have something to do with the prospect of no more sales of AUR items, but who knows.

It might seem odd because although we disagree [wholeheartedly and passionately] with the way this was done, we agree it was a decision that had to be made. For a myriad of reasons Dust couldn't succeed on the PS3 and had to transition to a better platform. We get that part, but 1) why delay this announcement when the decision was made months ago? and 2) why continue to take money from and mislead the community with promises of Soon™ and ask for patience when players were essentially paying for a glorified beta and nothing close to the vision they were sold on.

CCP Rouge interview with PC World [copy/paste]






REYKJAVIK, ICELAND

 Dust 514 is dead. Long live Dust.

Okay, not really. Dust 514, CCP's "first-person-shooter-tied-into-EVE-Online-through-some-kind-of-magic" still exists and will exist for the foreseeable future. They're not shutting down the servers anytime soon, and in fact every CCP developer I've spoken to at Fanfest has reiterated the company's commitment to Dust 514 players.

But as a PlayStation 3 exclusive there's no doubt its days are numbered—and no doubt that Dust 514 didn't really pan out as well as either CCP or EVE players hoped.
So why not start anew?