While we're not developers and have never "coded" or anything close to it, we simply don't understand the reason that L1 to heal a teammate and R1 to heal yourself still hasn't been properly implemented yet. It is intensely frustrating to wade into an intense firefight to resuscitate an teammate...
AND HEAL OURSELVES. Its also unfair, this is something we were TOLD would work and while we can certainly understand it being hard to implement, when we hear its finally been implemented, we just expect expect it to work the way we were TOLD it would.
we can't help but wish this is quickly and efficiently resolved once and for all.
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